Customers

Brands you know,
shipping daily.

Rewards apps, multi-brand publishers, and broadcast networks use Playgent to put branded daily mini-games in front of their customers — without staffing a games team.

Consumer rewards app — millions of shoppers earn points on everyday purchases.

Mini-games drove our biggest engagement lift of the year — and we built zero of them.

Marc Bearman

General Manager, Fetch Play

What they built

Daily branded mini-games inside the rewards experience. Completion events settle into the points engine via signed webhook — every play is auditable, no client-side trust.

Global publisher operating dozens of consumer brands across media, fashion, and lifestyle.

Different brands, different themes, one platform. Our publishers launch a fully-branded games experience in a day, not a quarter.

Ohene Opong-Owusu

Global Digital Puzzles, Hearst

What they built

Per-brand theming on top of a shared catalog. Each title compiles to the same HTML5 runtime, so a single integration covers every brand surface — Cosmopolitan, ELLE, Esquire, and the rest.

Sinclair BroadcastLocal newsroom network

Local TV broadcaster operating hundreds of station websites across the United States.

One integration, every station, fresh content every day — without staffing a puzzle desk.

Thomas Cura

Director Consumer Engagement & Interactivity, Sinclair Broadcast Group

What they built

A single embed deployed across every Sinclair-owned station site. Daily-mode content refreshes from the central catalog — no per-station editorial overhead, no local puzzle team.

Israel's largest news destination, serving millions of readers daily.

Our dedicated puzzles page became a reliable daily-engagement loop. The daily rotation keeps it fresh without our editorial team touching it.

Aviv Shmuelov

Product Chief, Ynet

What they built

A dedicated daily-puzzles destination on the news site, fully Hebrew (RTL) localized. Daily content rotates automatically — editorial gets back the time they'd spend curating a puzzle desk.

What customers typically see

The shape of
a Playgent rollout.

Directional ranges and platform commitments, not customer-reported numbers. Your mileage will depend on traffic, surface, and how the completion event lands in your engagement loop.

20–40%
Lift in repeat-visit rate

Customers commonly see double-digit lifts in 30-day repeat-visit rate once a daily game is live on a high-traffic surface.

< 1 week
Sandbox to production

The drop-in embed and theming editor compress integration from a quarter-long build to under a week — including QA.

47
Titles in one snippet

A single integration unlocks the whole HTML5 catalog. Swap the game ID at runtime — no redeploy, no new vendor approval.

< 60ms
Event delivery p50

Signed completion events arrive at your webhook in tens of milliseconds, anywhere your customers play.

Want to see your brand
on this list?

Start on the Sandbox — it's free with the full game catalog — or book a walkthrough with the team.